Demo Godot & Hathora
This project is a demo of web export from Godot 4.2
It's aim is to showcase the nodes MultiplayerSpawner and MultiplayerSynchronizer available from Godot 4.x
It also uses the Hathora SDK for Godot to communicate with server hosted on Hathora system.
The project is opened source : https://gitlab.com/arkelen/demo-web-godot-hathora
Comments
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hello arkelen the game don't make mouse hide so maybe you todo that and what if you make it planing for davs to plan and have to builed plane just like if the make gdd or game deighn docmunt sorry for my english
Hello lowwalleskey, thanks for the comment.
About the mouse, for security reason in web export you're not allowed to control the mouse. So I agree the controls doesn't fit well but that's not the purpose of this demo. Not sure to understand well what you mean in the remaining part of your sentence though. The source code is opened, fell free to copy and modify it if you wish to know how to setup Hathora system in a Godot 4 project.